
- Future of Work
- Critical Thinking
- AI
The Distance Between Thought and Thing
What changes when the distance between a question and what we can create to explore it begins to collapse, and judgment becomes a harder skill?
Briefing · AI / Orchestration / Operations
Practical lessons from building a complex POC with Lovable.dev, fast results, clear limits, and where AI dev tools fit today.

When we talk about AI and software development, the question isn’t if it will be part of the process. It’s how it should be used right now.
I decided to explore that question by building a proof of concept for a project I care about: TCE, the Team Capability Engine, using Lovable.dev. The experience was fast, revealing, and occasionally frustrating. And it left me with lessons worth sharing.
TCE is designed to help leaders grow their teams while still delivering results. At its core, it turns leadership and skill development into something measurable.
The front end – dashboards, surveys, reports is straightforward. The back end is more involved: it has to run diagnostics, track progress over time, and process data in real time. That mix of moving parts made it a good test for AI-assisted development: structured enough for automation to help, but complex enough to show its limits.
Before Lovable.dev, I tried two routes:
Both worked in theory, but progress was slow. I wanted to see how quickly an AI-assisted tool could get me to something I could click, use, and show.
Using Lovable.dev felt familiar at first, like other large language models. But there was a difference: success depended less on single prompts and more on prompt strategy.
Have you ever explained a problem to a junior developer, step by step, because you know giving them the full spec at once will overwhelm them? That’s what it felt like here.
Within two days, I had a working front end and back end. Two days from blank page to demo-ready.
That’s the kind of turnaround that can change how teams prototype. Instead of talking about an idea for weeks, you can build it, show it, and start improving it right away.
Speed didn’t come for free. I spent close to 20 out of my 100 credits fixing issues. Accessibility compliance (WCAG 2.2) was one area where the tool didn’t follow instructions.
There were also “creative” changes: Lovable.dev adding or altering features without being asked, which broke parts of the build. These weren’t catastrophic for a POC, but for production, they would be unacceptable.
Here’s what I took away from the experiment:
Lovable.dev isn’t the only tool experimenting with AI-assisted development. I’ve looked at several similar platforms:
Each tool has its strengths, and your choice depends on balancing complexity, speed, and accuracy. Lovable.dev sits somewhere in the middle, fast enough for rapid experiments, powerful enough for basic logic, but requiring careful oversight when complexity increases.
If you’re building prototypes or exploring early-stage ideas, tools like Lovable.dev make sense, especially if speed matters more than perfection. But they also require discipline: you must verify, iterate, and carefully control your experiments.
AI development isn’t about “set it and forget it.” Instead, it invites us to ask a different question:
What could you achieve if you had a working demo in days, and how could that change your approach to innovation?
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